Buy Tom Clancy's Ghost Recon: Future Soldier for PS3
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Tom Clancy's Ghost Recon: Future Soldier


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Also on:Xbox 360
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3226 ratings

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Ghost Recon: Future Soldier - A Gamers Review

posted by cheeko2222 (MIFFLINTOWN, PA) May 24, 2012

Member since Nov 2011

5 out of 9 gamers (56%) found this review helpful

Ghost Recon: Future Soldier is 3rd person shooter that lays down groundwork for future games set in the future. It's based on Russian Military rumors centered around one group of GHOSTS bringing the whole plan down.

Gameplay - Future Soldier, at times, tends to feel like 2010's yearly hit, Splinter Cell Conviction. It is superbly paced with a solid story and an interesting control system.

Presentation - GHOSTS fill the Ubisoft world with camouflaged invisible gear and stealthy weapons. Your team's objective is to go in, extract every person of interest, interrogate, and finally abolish the big Russian plan.

The Verdict - With good stealthy gameplay and original graphics Ghost Recon: Future Soldier just barely saves itself from the terrible frame rate. I give Ghost Recon: Future Soldier 8.5/10.

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GF Rating


Great Expectations but fell short!!

posted by gait79 (VALLEY VILLAGE, CA) Jun 28, 2012

Member since Mar 2010

4 out of 8 gamers (50%) found this review helpful

I will make this plain and easy to understand as possible!

Pros: 1. Gun customization. No doubt the weapon customization is the best part of this game. Being able to switch loadouts for every situation is definitely a plus and something other gaming franchises need to serious consider in future shooters.
2. Character tech. The tech being used by the soldiers showing off the advances military grade suits and other stealth tech was amazing.
3. Coordinated assaults. Being able to coordinate take downs from various angles and locations was really nice in the campaign mode and for the gamer with patience that enjoy stealth it gives everything you might want.

And that is where the pros end!

Con:1. Incredibly repetitive. Every level of the campaign ends the same way, with a big battle between 4 U.S spec ops soldiers against 50 and a big boss to take down! After the first couple of times it begins to feel a little silly and like I was playing an arcade game!
2. With a few glitches added in like not being able to even see the guy shooting a rpg at you from atop a building, I must say I cut the campaign short and switched to multiplayer.
3. Multiplayer. Huge disappointment! the maps were so small and the weapon aiming was difficult to say the least. I am more of a Battlefield kind of guy over COD. This game was very much like COD in the map size and feel of the mutiplayer minus the dropping of care packages. It was very much run and gun without any real strategy to even be attempted. Since the respawn points are pretty much set, it is very easy to just sit on the other teams respawn point and light'em up!

Final thoughts:
I really pushed to give this game a 5! with a couple tweaks I could have maybe given a 6 but nothing beyond that!
It had very high hopes and set lofty goals but didn't even come close to living up! It at best is a rental, but even then I didn't finish the game or even care about my rank on multiplayer and returned it after a day and a

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GF Rating

Above Average


posted by whatup5656 (DOVER, DE) Aug 18, 2012

Member since Oct 2010

3 out of 6 gamers (50%) found this review helpful

Got the game in the mail. Super stoked to play it. Got through the first few missions, feeling pretty good at this point. After the first few missions, I found myself saying REALLY. Why is this mission the same as the last one and the one before it? What happened to current games? Back in the day we had games like Conflict: Global Terror. Very basic game with awesome gameplay. Now we have games that try way to hard to be the best and come up way short. Ghost Recon has come a long way since the first two but at what cost? Gameplay has been reformed to be scripted but we now have weapons customization. Why? I like random crazy stuff to happen when I'm playing. Isn't that the whole point? To make me feel like I'm in another world? The game made me feel like I was watching a movie. If I took a left turn...there was an invisible wall keeping me from going any father away. Put something there. Make it feel like a game that I can brag about. Give me something memorable. Not this $60 worth of stuff. Being a gamer for nearly 15 years, one can see the change in gameplay style and what the great games are. Starcraft series, Battlezone series, Baldur's Gate series, Champions Return to Arms, Command and Conquer series, Roller coaster Tycoon series. All the games before 2003 where games we are still playing TODAY but why is it that developers keep making games like this.

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