This game had a lot of potential- all the levels looked fun, the speed, colorful graphics, and simple yet fun gameplay- all great in concept. Then you sit there and play it, and realize it suffers from all the modern sonic control problems still. They don't just take one control scheme and perfect it, there are about 4, from 3d sonic freerunning, to 2d sidescroll platforming, to wonky minigame style controls... and they are all broken. 2d sonic was close to enjoyable, but the camera placement is so awful, you usually don't have more than .3 seconds to react to anything. Which means the only way to get good at a level is to die a bunch and learn from your mistakes. Or just get really lucky. You stand no chance right out the gate.
TLDR- what would have been a super fun game, and had so much potential to be, got ruined by horrible controls and odd camera placement.
Oh, and the last boss was the worst thing ever. Just. Ugh.
posted by usafman81 (NORTH LAS VEGAS, NV) Feb 23, 2012
Member since Dec 2011
I used to love Sonic games when I was growing up and Genesis games were just hitting the market. Thought I'd try this out as I'm running out of games to play from Gamefly and well, after a few levels of being bored I sent it back.
Story seems pretty childish also but that's probably what they intended.
At some points you can get running too fast to see what is ahead of you and there is nothing you can do about it unless you have the zone memorized. Most of the time you can control your speed but some spots it does it for you and you end up face first into a set of spikes (unless you have it memorized and then spam on the jump button).
Decent game, good graphics -- should keep your 10 yr old entertained for a while.