gamers (72%) found this review helpful
Like everyone says, it had alot going for it, but then again, people shouldn't put so much hype on a game with a new twist. That happened with Duke Nukem and I thought that game was alright too because it was a classic style shooter and not all of this CoD aiming, but that's beside the point. ORC is a Resident Evil game for Resident Evil fans, to me. The graphics are decent, but nothing to brag about. The voice acting was at least better than RE1 (lol). Anyone who bought this without experiencing the other RE games definitely made a mistake and should just wait for a fully Capcom made RE game (Resident Evil 6) because Slant Six made this, Capcom only funded it and licensed it, So I think all of these 1-4 ratings are completely exaggerated and people need to calm down. This game wasn't perfect, but it isn't trerrible. The only AI that is completely terrible is your AI partners, the other AI is okay at best, How do you solve this problem? Play co-op! People just need to lower their expectations a bit. There's alot of onscreen enemies (not Dynasty Warrior amount) and the AI is most likely stuck trying to decide whether to kill you or the zombies and the zombie are stuck between you and the miltary. So cut this game some slack because if you were in this situation, you honestly wouldn't know who to kill and your overconfidence won't save you.
So if your an RE fan: Get it
If you only play Cod or have a total of 10 or less Xbox games that don't have any RE other than 5: Don't Get! Rent it
I've played more than my fair share of games (217) on my xbox and I have seen some bad games (DMMM: Elements, KUF: Circle of Doom, Duke Nukem: Manhatten Project).
So don't base rent or buy completely on others' reviews, go buy your own review. If you like it, who cares what others think.
gamers (70%) found this review helpful
Slant 6's unique take on RE plants you in the shoes of the enemies you normally kill. You're gonna want to rent/buy RE:ORC for the 4P co-op campaign and 4-8P online MP modes...simple as that. There are 6 unique characters for you to develop, and here's a brief description of each classe abilities:
The ASSAULT class gives you damage boosts & body armor and give improved power and aim. SURVEILLENCE allows you to see enemies, secrets, and zombies on a radar along with spotting thru walls. RECON is about stealth, camoflauge, quietness and moving fast. MEDIC can carry more sprays and resists, spawns with health, etc. SCIENTIST can poison others, resist poison, see enemy weakspots. DEMOLITION is ammune to explosives and can plant trip mines & wires, etc.
These deep and customizable classes all carry over XP through every single mode. So you really have 6 guys to completely level up and experiment with new strategies. BUT....if you don't have human allies to play with during co-op, the campaign takes a dive. Some boss battles are brutal.
Good thing the multiplayer is good, and that was my favorite part. Each mode like team attack (TDM), bio-hazard (Capture flag), etc. have maps filled with zombies also... So you have to avoid/kill zombies, but also kill the other team's members. So the strategy of when to shoot, when to kill or run from a zombie, etc. are awesome.
The addition of the team attack mode alone made this game worth it's weight. Do you shoot a swarm of zombies to give away your spot on the radar, or try to run away? Do you sprint (which gives away your position) or do you creep like a zombie to blend in? You can also choose from like 50 guns also, so you can run'n gun or snipe or shotgun in camoflauge.
Slant 6 more than delivered a solid third-person shooter, but RE fanboys will cry no doubt at the significant changes here and lack of any RE plot. Just wait for RE6 already in dev. to get that.