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Resident Evil 5


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GF Rating

27004 ratings

Critic & User Reviews

GF Rating


NO fanboi review here - Honest and fair review!!!

posted by CNTRINSGNT (MANVILLE, NJ) Mar 14, 2009

Member since Aug 2007

242 out of 310 gamers (78%) found this review helpful

As usual I will list the Good and the BAD of this game with a final thought.


1. The gameplay is 100% Addictive! You will want to finish this game asap, as in non stop gaming action... it really never gets old.

2. Tons of action and some seriously EPIC boss fights!

3. Best graphics ever! Total next gen here.

4.Intense moments and tons of enemys on screen at one time.. gets the blood flowing in more ways than one!


1. The control system is a little different and some people might take a while to get used to it.

2.Framerate issues, but nothing too too bad.

3. Limited inventory kind of sucks in my opinion... I think we might all be used to fallout 3's huge INV! lol

fInal thoughts

This is a must rent/buy. Very very good game and I feel its a little better or an even match for left for dead, dont get me wrong they are very different but both are just as good, and if you beat left for dead.... what are you waiting for GET THIS TITLE!

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GF Rating


Best Co-Op Experience of the Decade

posted by Atrius (EUSTIS, FL) Mar 31, 2009

Member since Dec 2008

65 out of 88 gamers (74%) found this review helpful

OK, to start this off I just have to comment on the visuals. This is a game that is going to justify buying your HD set. The colors are vibrant, the textures are sharp, there aren't nearly as many jagged edges that you'd find in Halo 3, and the level of realism and detail instilled in all of the characters and environments completely immerses you in the game -which is exciting since the situations and bosses you face can be really intense.

But the gameplay is what makes or breaks a game right? Well, I can gladly report that after playing the entire game splitscreen on Veteran that it is absolutely worth your time. As a cooperative experience, this game dominates the likes of "Army of Two". You have to plan and stategize who gets or needs what weapons, ammo, herbs, items and how each situation - boss fight or otherwise - is going to be approached. Personally, it's the best co-op game I think I've ever played (and I've gone through GoW 1 & 2, Halo 1, 2, & 3, Rainbow Six Vegas 1 & 2, Army of Two, and many more).

Another important thing to mention is that the pacing of this game was done masterfully. Following every intense fight or moment is a period of calmness where you get a chance to search for supplies and really just regroup and prepare for the next fight.

The controls are also super tight, the headshots are very satisfying, and the story is interesting enough if you're paying attention and is even more rich if you know the history of the Resident Evil franchise.

By now, most RE fans have rented or bought this title but for anyone new to this series you have to know that this game is good. If you have read or seen anything besides this review, you probably already know that.

This game just sets a new standard for what co-op games should have been all along. If you rent (or buy) any game in 2009, let it be RE5 - you will not regret it.

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GF Rating


Just Shy of Perfection

posted by SkinnyJr (DEERFIELD, IL) Mar 12, 2009

Member since Jan 2008

77 out of 107 gamers (72%) found this review helpful

Having a game come off the back of Resident Evil 4, one of 2005's greatest titles, is a huge thing to live up to. RE5 pushed the envelope with this installment. Capcom assured certain fear of both peircing light and pure darkness. Before you get going, you'll notice the controls are the same as Resident Evil 4. A simple and, at times, frustrating control scheme. As a personal preference, I would have liked being able to walk AND shoot at the same time.
The danger of the enemy is not in their smarts, but in their numbers. The infected will not always shuffle along; they come in all different speeds. At some points, an Infected villager will sprint at you to catch you off guard. The hit detection is amazing. Shooting an enemy in the arm or hand will cause them to drop their weapon. A few shots in the leg will make them kneel down - setting up a close combat opportunity. It did seem that in order to pull off a head shot, an enemy needs to be shot on the very top of the head; A shot in the face is no good. Mini-bosses are scattered in every level. These guys are tough. You may not beat them the first few times. Chris and Sheva can swap supplies at any time, as long as they are near each other. The only problem being the inventory menue which pops up in the middle of the screen. The game will continue while you choose your supplies, so make sure all enemies are dead. Luckily the D-pad allows for some on the fly switching. Levels are more open, so check your back. Sheva is always vigilant and will toss you ammo, and heal you when needed, but cannot be strategized with. This makes the final boss more than incredibly hard. While the game looks and plays on spectacular levels, I didnt find myself very scared while playing in the daylight. Its not a bad thing, but it may not make diehard fans feel at home. Double check every shot, each Bullet is precious.

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