First let me say that I'm a huge fan of all Ninja Gaiden games since forever. Yes it does sucks that the gamer director (Tomonobu Itagaki) is not working with Tecmo anymore since he quit & made lawsuits against the company. Anyways since now he is gone, I still give it a shot. For the last 2 days, my left index finger & my right hand wrist hurts because I have been keeping pressing X,Y, & LT. It was so repeative that the enemy will NOT die. It was like hard to kill. Team Ninja has taken good things on NG3 like no more weapons upgrades,you now need to buy weapons as a DLC if you do not want to use the Dragan Sword,no more rebirth,no more health upgrades,no more combo,no more air combo,no more buying weapons from the old man, & the stoyline was very poor. I really did like having all the characters speaking Japanese with English subtitles but they also remove this too. I wish I could give this game 9 out of 10.
P.S. Since (Tomonobu Itagaki) is gone, Dead or Alive 5 MIGHT also sux too.
I'm sure there are plenty of reviews stating how far removed this game is from its predecessors, but it's not necessarily for the same reasons. I am not going to write a long winded and thorough synapses of this game (It's just not worth it) but, i will tell you briefly why this game is definitely to be skipped. If you played the first two and enjoyed them just stop reading because i can tell you, objectively and from the standpoint of a longtime fan, that this will not satiate the need for a new Ninja Gaiden experience. If you're not a fan of the series, or are a new-comer with a bit of interest, i can't stress enough that getting this is not worth the time. The combat (although initially fun) becomes a repetitious exercise in tedium with literally the same series of actions used in every encounter. "Hack four enemies down, use Ultimate technique, use Ninpo, use Ultimate technique, repeat." That is 90% of the game, the other ten percent will be you either engaging in horrendous platforming sections or slow walking "owe my arm hurts" sections. The combat also lacks the brutality of the previous games and even is itself an oxymoron. The description describes the feeling you will get to cut through an enemy, and feeling the brutality associated with it yet, there is no gore.. at all. How can i understand what its like to cut through an enemy if i can't actually cut through an enemy...? It's repetitious, it's not engaging and the story is worse than most late 90's porno's. If you're considering putting this into you're game Q I highly suggest you reconsider. It's a 5 out of 10, fitting seeing as it lives up to about half of its potential.