Not Man Vs. Wild, but Player Vs. Thumbstick
posted by JMichaud (BETHESDA, MD) May 4, 2011
Member since Jan 2008
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Bear Grylls is your guide - and your avatar - in Man Vs. Wild, the video game.
Through five episodes, your task is to survive five of the most inhospitable locations on Earth from the Sahara to a tropical island to Patagonia. The task is simple: go from point A to point B, collect food and water when you can, and battle wild creatures. This game can take anywhere between six to eight hours to complete the first time around.
Along the way, you will have to make fires and shelters to sleep for the night by first collecting the needed items in the immediate area. Then, you have to place the items in the correct locations using the Wiimote and thumbstick.
Other obstacles will appear and challenge you on your trek - from latching a man made grappling hook onto a tree to keeping warm in extreme cold to swimming through a bog (or quicksand.) These obstacles are mini games that are fast, short, and can be confusing (instructions are vague sometimes.)
But the biggest hurdle in the game is the thumbstick: it’s far too sensitive. Keeping item(s) at a certain point for a short period of time (something you have to do in many tasks) is made difficult because the object(s) move around far too much. Add on a time limit and you can get frustrated players who will give up rather than see the end of the level.
Other problems include a camera that’s difficult to keep in the right location, a jerky jumping mechanism, and level layouts that make it far to easy to get lost.
But I liked Bear Grylls’ narration, some of the unlocked videos and I think this game has a good foundation: the gameplay could’ve been a inventive and exciting (not to mention educational).
But Man Vs. Wild suffers from gaming glitches and that overly sensitive thumbstick. SKIP IT.
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