To put it to point, I have not played the Hero Mode yet, but my overall experience was wonderful. The graphics are great for the Wii, even though when things get far away, they appear kind of, well, blurry. The controls were almost perfect, even though there was some times I needed to re-calibrate the controller, since the sword would not do what I need to do. The story is wonderful, but only some minor twists here and there. Overall, this game is wonderful, whether it is a rent or buy.
Ever since the Wii first announced motion controls the first thing in my head was swordplay. But when Legend of Zelda: Twilight Princess arrived I was left dissapointed and waggling the Wiimote half heartedly as Link jerkily swung regardless of what I was doing.
Before the Ocarina, before the Master Sword there was the Skyward Sword. See how the land of Hyrule began as Link takes on the likes of the demon prince Ghirahim in order to reunite with his best friend Zelda. (That's right, she's not even a princess in this one.) With a great cast of characters this Zelda drew me in more than all the others.
While the game flow is far more linear then all other Zeldas it does offer a few alternatives to gameplay that overall added to my enjoyment. Much of the equipment is upgraded by finding helpful objects through the world, bomb use is now more adaptive with the ability to bowl the bomb like a ball, and of course all the original favorite gameplay standards are there.
More importantly is the sword, it really does math your movements, sure you can't just swing wildly and expect to get far. that will just confuse Link's sword arm. However, Link's swings do match just about what I'm doing most of the time, and the increased need for the shield bash manuveur makes battle a fun new beast to master.
To those whose love is still for the controller only, I understand where your coming from, this game is just not for you. If you have an openmind and have been waiting to see just what the Wii could finally do, this is the game for you.