Good game that could have been great
posted by razwit (LOVELAND, CO) Aug 31, 2012
Member since Aug 2012
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LA Noir had all the components there to be great. Unfortunately the game often sabotaged itself, primarily in the writing (Which it leans on heavily), and occasionally in the game play.
It wasn't that the writing was bad throughout, but rather, it would set up villains and seemingly scrap them for the sake of moving on to a different type of case, as opposed to allowing the story involving the villain to run its course. This not only marginalized sections of the story, but also intruded on the game play by making everything all too easy, so that you could solve cases and move on. The story and difficulty would have been served better by not forcing you to certain conclusions.
The game play on all fronts is easy. I would argue too easy for a mature game, and sections of the game feel more like busy work than detective work. Every house I was looking for clues in was this way. at some point in the game, you figure "I don't actually have to search for clues, I just have to walk around pressing the action button." certain locations can take 10 or 15 minutes to "search" and longer if you passed by a random corner or a bush.
But the part of game I really loved was the interviews/interrogations. Though it was generally too obvious when a character was lying, and it was a little absurd how few times people told the truth. It felt very engaging and often intense. I would say, if you really love mysteries, you're actually really going to like this game. If you're more into action titles, you're going to find this slow moving and not challenging at all.
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