As you begin the story you are introduced to the fighting mechanics. At first they seem pretty cool and you are ready to hit some bad guys upside the noggin'. Unfortunately you realize as you begin to fight that the only real way to beat them is by following the on screen prompts. Following on screen pompts becomes boring quick and you will definitely get that "haven't I done this before" feeling.
To break the monotony of the fighting scenes you will play three mini games. They provide welcome relief but are sparse throughout the story... which is only 2 hours long.
After beating the story (which, did I mention, is only two hours long) you can begin free play where you compete in 4 different mini games to try to recieve gold medals. Though there is mini games at different stages you cant help but notice it is the exact same thing over again with a different back ground. The free play adds some replayabilty but by now you will probably be so tired of the game you wont want to touch it.
The first Kung Fu Panda game was fun for people of all ages and lasted a nice while. This on the other hands would have been acceptable as a $10 arcade game as you just do the same four things over and over.
Two hour campaign (the suffering ends soon)
Two hour campaign (only two hours!?)
One of the mini games barely works
posted by SydneyVicious (ALLEGANY, NY) Jul 12, 2011
Member since Jul 2011
It was okay. Repetitive, boring, blah blah. I don't have much to say about this game. It's the same kick, punch, block throughout the whole game. It's like being put into a Porsche (the xbox kinect), but the porsche is on rails so the steering wheel doesn't matter, nor the gas, nor anything. So although it's cool to kick in the air and punch, it means ultimately nothing b/c you're going to be doing it over and over and over, following the on-screen commands.