Buy Kingdoms of Amalur: Reckoning for PS3
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Kingdoms of Amalur: Reckoning


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Also on:Xbox 360
GF Rating

3719 ratings

Critic & User Reviews

GF Rating



posted by angryarmytony (FAIR OAKS, CA) Oct 20, 2014

Member since Sep 2013

Reckoning was not given good scores mainly because of the artistic choice which is understandable. Characters look comically amusing and over the top facial expressions which definitely was an odd design choice. Make no mistake though, this game is terrific with a good concept. The story is slow to progress and side quests are fairly boring but this game has hundreds of hours of content and has solid leveling system with fate cards. Armor looks good and makes you feel like you can take on anything and you don't have to be a high level to get good gear. The crafting system is excellent giving you thousands of things to make, the combat is smooth and addicting and since the game is about 70% combat it is so much fun. Weapons are all interesting and each weapon is unique. Some other qualities that really bring the game down is how boring missions can get and how repetitive they are so the hundreds of hours of game play can get very boring if played straight through. Dialogue options are fine but could have used a more good or evil selection rather than just knowledgeable. Overall though this is a good game and if you are an RPG fan this is a must play.

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GF Rating

Very Good

PS3s Hidden Gem

posted by whatnow12012 (NEWPORT, TN) Jul 17, 2014

Member since Oct 2011

This game is a game most have never heard of or never even played. This isn't your typical RPG. It adds in new elements & does things in a new & unique way.

This game is bang for your buck, your get the most content from this game + there is also 3 or 4 DLC Add-Ons, but I wouldn't recommend doing them until you are at a High LVL with your MC.

Sucks, that there will never be a sequel to this amazing game, the characters, the story, the world, the music & graphics draw you in & keeps you interested.

Maybe someday sometime someone can Kickstarter a Sequel to KOA. This game is amazing in every way, It is like Fable on Steroids. Open World, Gorgeous Visuals. The game is Easy to pick up & play for New Comers & Veterans.

Overall, KOA is the PS3s Hidden Gem, I recommend this game to anyone & would also recommend buying this game also. Nice addition to anyone's collection.

To bad this is 38s Final Game. Maybe someone like Level-5 or XSeed can rescue KOA.

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GF Rating


Expected more, much more

posted by Arshus (GREENWOOD, IN) Apr 30, 2014

Member since Dec 2013

Here it goes. When I heard R.A. Salvatore was writing for this title. I was totally on board. Then, I heard Tod Mc. was drafting the art, my jaw hit the ground. Then, I played and oh man was I just so left wondering, this is it?
Lots and lots of epicness. I mean epic as in story. Not that this is a positive statement. I enjoyed all the tidbits of history specially the ones bout the Widow. I mean I really enjoyed the history bout the Widow.

The animations are stunning. I've been following Todd since he first started out. I know what to expect. The atmosphere is breathtaking. Lots of loot that make your character look awesome as they should. Kinda cartoony for me. Reminded me of a dumbed down version of World of War Craft. Which is okay but I was expecting the realistic take over the cartoon style.
Sounds and music. Nothing to complain bout here. Voice casting is amazing. The score complements the scenery perfectly. The sounds go well with impacts and weapon styles and magic as well.
Game play. Sigh, this is where we get typical. There is some customization but nothing that really stands out to how you play. Magic staff, archery, dual wielding swords, great swords, some chakras, a few other weird weapon types and each with their own style. Its all fluid and nice looking but, with how long the title is, it just gets boring. I mean easily I could have stayed on the main story track and even just doing the main story it was long. I like to do side tracking in these titles cause it pays off with unique items, good filler, and I feel more pull towards the game. Not so though. I never got fully immersed as I wanted.
The story is there, the art is there, its just to much I think. Perhaps in this case less is more. I mean R. A. Salvatore is one of my most beloved writers. He wrote the Legend of Dritz. Todd I think needs no intro. For all its good it just drags on and you never get pulled in. Try it, kill lots o time. Thanks and game on!

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