Initially, you think this is going to be awesome, but wait it meets the Kinect standards for failing to exceed expectations, the "turn base" light saber duels, along with they character only preforming half the moves you complete. Star wars Kinect is another shoddy attempt to pool resources by Lucas arts.
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On paper this game sounds great: get to be a Jedi, swinging your lightsaber and using Force powers, plus some podracing, dueling, some rancor smash-em-up, and even a Dance Central-style mode.
Unfortunately, the controls are awful in everything except the dancing. There's at best a 50% chance that whatever you do will be reflected on-screen. Combat ends up being the Kinect version of button-mashing: just flail around and hope something sticks. By the time I made it through the first act of the game, probably at least an hour in, I wasn't any better at it than when I started.
The podracing controls are complicated and get tiring. Even a one-lap race is way too long.
The rancor Rampage-style game is tedious and repetitive. The controls also stink but it's hard to go wrong in it: just flail your arms around and you'll smash stuff up and win.
The dueling is crazy long and is just the same thing over and over again: block a few times, attack a few times, repeat that cycle about 50 times. If there's any skill involved beyond holding your arm up for 15 seconds and then flailing around, I missed it.
The dancing is okay and the songs are popular ones with Star Wars-themed lyrics. I'm not much into dancing games, though, so only played a couple rounds.
If you really love both dancing games and Star Wars, this might be worth a rental just for that mode. For everyone else, stay far, far away.