posted by vindicator73 (RICHMOND, KY) Jul 15, 2013
Member since Jul 2013
Wow I didn't know there were games where you spent hours doing absolutely nothing but hiding in corners. The last Hitman was fun, but this is not. Even if you want to fight instead of hide the game kills you unless you go exactly by it's script. This makes you realize how good Call of Duty, and Halo really are.
posted by Marxist_Spot (GREENWOOD, IN) May 21, 2013
Member since May 2013
I must start off by saying that I was never a huge fan of the Hitman series, but I have never played a Hitman game that I utterly despised until I played Hitman Absolution. The games story was cornier then chicken excrement and in my opinion the game controls seemed to of been set up by an armless toddler. I guess the only thing this game did have going for it was the gratuitous violence.
Not letting you save when you want ruins the game.
posted by Seizure (POWELL, OH) May 13, 2013
Member since Jul 2007
Stealth games, by their nature lend themselves to tedium and boredom. This can be ameliorated (somewhat) by saving often. So, if you alert someone accidentally all you have to do is reload. Hitman Absolution hates this idea as much as it hates you, the gamer. Instead of letting you save whenever you want, making the game fun, you can only save at save-points of which there might be one or two a level.
So, if you play games for mind-numbing tedium and extreme boredom as you reload AGAIN because after 5-10 minutes of WORK at the game, someone saw you... AGAIN, so you have to do the SAME 5-10 minutes of game-play... AGAIN, this is a good game for you. Personally, I can't think of a worse way to spend my time. Seriously, I would rather go back to work, go get a hair cut, go to the dentist, or just plain go back to sleep than play the same level over AGAIN.