gamers (60%) found this review helpful
I originally had high hopes because the pre-release demo demonstrated the effort Square put in to fixing most of the complaints players had about FF XIII, particularly it's linearity. Unfortunately, the final product gets almost nothing else right and even manages to create a new flaw from its branching maps.
First, the few good parts. The game is surprisingly non-linear, featuring a large number of maps with significant branching and an impressively wide variety of levels to time-travel to. The already good battle system has been improved to allow both characters access to all roles and now includes a Pokemon-esque monster collection game to fill the third battle slot.
And now the negatives. FF XIII-2 may well have the single worst level design of any game I have ever played. It's not particularly bad for the first episode and a half, but it rapidly goes downhill after that. The second episode requires you to travel through an unmarked, barely visible side path in a level that the game not only implies, but directly says is a dead end. I wasted three hours figuring out where to go because the game specifically told me to leave the correct level. That is by far the worst example of Square's level design failure, but there are many more cases of either unclear paths or aggravatingly high encounter rates.
For its part, the story is an irredeemable mess. No plot event is ever explained with more detail than "TIME PARADOX", an explanation that is taken to truly absurd extents. The characters and plot events themselves are largely forgettable, both because they don't make any sense and because they simply aren't interesting.
The game earns a 5 because of the (mostly) very well-done graphics and complete lack of bugs. Still, I do not recommend this game unless you are truly desperate for a JRPG. Even then, there are almost certainly better options. FF XIII-2 is easily the worst Final Fantasy game and among the worst RPGs I've ever played.
Let me start by saying it was better than it's predecessor
the story was actually interesting enough to not fast forward through all the cut scenes. However you have no Espers or summons at all. How can you even call it Final Fantasy with out being able to summon a monster? They still insist on taking control of your characters away from you that is the biggest problem here. You still only control one character while the ignorant AI hinders much more than it helps. If you were hoping for a traditional Final Fantasy RPG or just a good RPG don't waste your time here. A 4 out of 5.
Wait For FF13 Versus....Play at Own Risk of Sanity
posted by Gobind05 (ROSEVILLE, CA) Feb 7, 2012
Member since Mar 2011
gamers (56%) found this review helpful
I broke down FF13-2 on my enjoyment and what I thought personally. With that being said, this was a pretty bad game...better than X-2 though
The Very Little Good.... -Good music -Pretty Graphics -Noel is pretty cool
The BAD!!!! -The level design is really bad So when I say that the level design is bad. FF13 was linear and people complained. In FF13-2, it isn't linear in the sense where your not just running in a straight line but there is a ridiculous amount of back-tracking that prolongs the game needlessly. For example, you press something on the east side of the map and then have to run all the way back to the west side just to run all the way back to the east side. It's dumb. Also, what pushed me over the edge for being done with this game is the final level. I won't go into to detail but it is probably one of the worst level designs I've ever played. You can't run a meter without getting a random battle with ridiculously strong monsters on top of it being in a platforming level. -While the levels aren't linear the story is The story in this game is extremely dumb down from FF13. Unlike it's predecessor, FF13-2 is too straightforward in the story. The whole story is finding lightning and stopping time paradoxes. That's it. You find out a little about Noel's back story but not in crazy detail. -The characters aren't memorable I say this in the sense of THIS game. Yes, you see everyone from the old game but they are extremely minor parts (except hope...kinda). Noel is the only one that you kind of grow an attachment too. Yuel, Caius, and Serah are boring and easily forgotten. Trust me on this.
-The combat system is improved yet....lacking The pokemon system is cool but there is a huge lacking in variety of combat types you encounter. Also, the synergistic buffs where out way too fast. It's almost useless.
-That the lame story isn't finished.... Yup, another ga