I enjoyed my few days with this game. The constant loading eventually began to wear on my nerves, and the lack of presentation in the story mode was questionable in my opinion, I really would've liked to see some of my favorite scenes played out in this game. The fighting elements could have used much improvement, I found them terribly repetitive and simplistic. It seems like the makers focused too much on making the game beautiful, which it is. In other areas things were etchy, the fighting became repetitive too fast due to the fact that pretty much all the fighters do the same things over and over. The specials are appealing and nice to view but they can only last so long before your threw being amazed. I thought the ability to create my own character would be fun but found that aspect also very lacking as it provides the ingredients but the character creation is weak and that took a lot away from something that I think the developers almost got right. The building up my character was kind of fun. All in all its an ok game, I wouldn't rush it to the top of GameQ though unless your a hardcore dbz fan
The story is DBZ nothing special, which is fine considering the series is over. The graphics are the best part the game looks amazing, and they even added in cut scenes from the HD version of the anime. The one downside to the cut scenes though is when they use the 3D models and if you are using the English dubbing your can see the mouths move even after they finish talking. This just reminded me of the old terrible dubbing of anime and I just let it go.
Now to the main problem I have with this game, and that is the combat. It relies too much on luck and less on skill. When you land a 3 punch combo you have to press either normal (square) or hard (triangle) punch. This would be fine if that was the end of it, but if your opponent choose the same button you get countered. Even if you press the opposite of your oppoent they can still counter you during the combo that follows, which really only requires you to mash whatever button your chose. If they counter you, you can counter back which leads to an QTE that requires you to press a button right as a circle lands on the button, which if they re-counter the circle, in my opinion, moves so fast it is almost impossible to hit. If your opponent wants to land a super move on you all you need to do is make sure your Ki gauge is at its second or third level and you can counter it. Level 2 requires you to press square as 1-3 lines move across the screen onto a line that is at the left hand side, and you dodge it. Level 3 lets you counter by mashing triangle more times than you opponent.
Basically if your Ki gauge is at level 2 and you are good at guessing and QTEs you will be hard to beat.
i like dbz but dayumn, this game was so boring... i didn't feel free at all, i felt like i just had to press one button and the character would start fighting for me in a lame repetitive cut scene... it was a let down....