The story line is pretty good but the fighting is same old same old you got to fight to build up your power to even shoot attacks or super attacks which is dumb also your ki doesnt allow you to perform which is weird but the game needs more freedom in fight mode if you get too close you go in to melee mode and you got to fly away to do other attacks the fact that this happens during the fight makes it boring in some cases at first its fun cuz the graphics are good and what not but after while gets old fast! the story goes all the way through the Buu series and ends the but then skip all GT fight and does like three of them after you beat the game the main bosses are cool never seen that in DBZ game before which is a real cool feature but like i said once you fight one you seen it all pretty much plus loads after everything i mean everything if you want a game that loads every freaken second be my guessed lol!
Dragon Ball Z: Ultimate Tenkaichi was a project. This is clear once you begin playing the game. The developers of this game probably had a vision of making a DBZ game which mimics the feel of DBZ more than any other game. They accomplished their goal, but at what cost?
Graphics: The graphics in DBZ:UT closely mimic the DBZ art style, specifically how the series artists colored in his characters in the comic books (manga). The art style is great, however the characters all look really stiff and uncomfortable and the great apes just look weird no matter how you slice it. Perhaps the developers should have focused on more than face value here? -7-
Sound: I'll admit I didn't play this game too long, but all the sound effects match the series sounds and the music is pretty rockin'. The voice acting is pretty dry but I wasn't expecting much there. It's hard to when these voice actors have voice the same lines dozens of times for years now. -7-
Story: Hey, the main story of DBZ is awesome. I'm pretty tired of experiencing it for the hundredth time now though. They spiced it up a bit with "Hero mode" but the acting and writing is so dull it's almost impossible to care about anything that happens there. -4-
Gameplay: The most important part of any game is it's gameplay. Unfortunately that's this game's weakest area. At first the battle system looks pretty complex, after you go through the tutorial however, you realize how painfully simple it is. I'll give it this, it IS satisfying when you do something cool and I like the ideas put into place whenever a Super Beam attack is launched, but other than that, it's mind-numbingly repetitive and incredibly monotonous. You will quickly realize that every character literally plays the same. -4-
Replay Value: On one hand I can't give this a fair score since I didn't finish the game but on the other... It wasn't good enough to keep me playing for more than a few hours. -3-