Buy Deus Ex: Human Revolution for Xbox 360
view large frontback

Deus Ex: Human Revolution


Keep for: $14.99 

Start your 1-month FREE Trial!

Also on:PS3
GF Rating

12277 ratings

Critic & User Reviews

GF Rating


This Game is a Lie

posted by Al3ch (SANTA ROSA, CA) Sep 28, 2011

Member since Sep 2011

13 out of 26 gamers (50%) found this review helpful

I was REALLY looking forward to this title, and it actually was the first game I ordered after signing up for Gamefly. What followed was a huge disappointment, as the game's advertising had written a bunch of checks that the game itself could not cash. Here are the highlights:

Graphics: Nothing special here. I certainly wouldn't call this an ugly game, but the animations during the cutscenes are a bit janky, and the framerate frequently gets choppy when lots of stuff is going on. That being said, the world looks good.

Controls: The controls in this game simply are not up to current generation standards. For instance, you can't swap between guns on-the-fly: the game forces you to go into the inventory and manually equip everything. With the game forcing frequent gun changes, this really sticks out like a sore thumb. Additionally, moving your character around the world feels very slow and clunky; adjusting axis sensitivity doesn't really do much to fix the problem. Cover controls also aren't up to par.

Story: Definitely the saving grace of this game -- the world feels unique and alive, and most of the characters you meet are pretty interesting. Lots of gameplay here, too -- expect at least 30 hours, probably closer to 50 if you do all the side stuff.

Gameplay: This is where the game absolutely falls apart -- despite promising the ability to approach any problem from multiple angles, the game is constantly shoehorning you into a particular playstyle. Shooting is awful: the guns feel weak, ammo is too rare, and even on normal mode, you die very quickly. Stealth is half-baked: the enemy AI feels circa-1997, and the first person viewpoint just feels out of place when sneaking around. Boss battles are awful, as you have to fight them even if your guy doesn't do gunplay. Finally, the loading times take FOREVER -- expect a good 15-20 seconds every time you die.

Bottom line: if gameplay matters to you at all, stay away from this title.

Was this review helpful? Report Abuse

GF Rating



posted by BostonKev (MEDFORD, MA) Nov 2, 2011

Member since Aug 2009

10 out of 20 gamers (50%) found this review helpful

too slow...not enough rpg type elements to be engrossing ...too krappy of a shooter to entertain. poor attempt of a hybrid of the two games imo... If you like mind numbing stealth games you may like it but I recommend splinter cell over this any day.

Was this review helpful? Report Abuse

GF Rating


DuezzzzZZZZzzzZZZ Ex

posted by rjcpdx (MINNEAPOLIS, MN) Sep 13, 2011

Member since Jan 2004

7 out of 14 gamers (50%) found this review helpful

Who knew? The future is going to be cybernetic -and- dull as nails.

Human Evolution isn't a lot of fun, which is the first problem, neither as a shooter or a stealth creeper. Enemies are simply too easy to take out even on the highest difficulty and the same challenges are thrown up countless times. Can this diluted stuff really be what's happened to the DNA of the cool, creepy original game from a decade ago?

Secondly for a story-driven game, it's a pretty comically bad hack job of trying to do characterization. In dialogue scenes, character models move herky-jerky like 1960s TV puppets (think Thunderbirds). If you can look past that dated, choppy animation, you'll find yourself guffawing at the dreadful voice acting. It's really a stretch for the head of a world-topping technology company to sound exactly like a sleazy New Jersey loan shark. Is this what happens when you let French Canadians make games?

On the plus side there's some very ambitious city design (even if you are forced to criss-cross it interminably on non-consequential missions). Finally, though, there are very few surprises, lots of boring cut-and-paste corridors, a formulaic approach to enemy encounters, and -- most wastefully of all -- it looks like a fortune was spent developing this sad mediocrity.

Was this review helpful? Report Abuse