gamers (73%) found this review helpful
Dead Space 3 continues with its aggressive approach to action/horror.
First off the game IS more action orientated. But you will still have those OMG Where are they coming from! moments. Again it doesn't seem as scary as the first or second one primarily because if you already played Dead Space and Dead Space 2, then you are already know what to expect.
Aside from that the game is great. Plenty of weapon combinations for you to explore and use to Dismember necromorphs. Awesome new enemies give the game new breath. Also the game is VERY long. This is probably twice as long as Dead Space 2 so be prepared.
The only reason why I didn't give it a 9 or 10 was because it lost that "Event Horizon" horror fee. Other than that its a great rental or even a Keeper.
EA got too involved on this one. The horror is almost non-existent. The ammo is always plentiful no matter the difficulty(you can make as much as you want). Greed led to microtransactions that led to the generic ammo type. So many different weapons but only 2 or 3 combinations are actually useful. Its a rent, nothing more, nothing less. And FYI, there is a possibility EA will dump this franchise due to poor performance.
posted by Precipitate (PICKERINGTON, OH) Feb 9, 2013
Member since Aug 2012
gamers (65%) found this review helpful
Unfortunately one of my favorite franchises of the last few years has taken a huge misstep. Dead Space 3 followed the recent RE6 model and tried to be much more of an action game. I was maybe scared once or twice during the entire campaign...and I scare very easily. Instead of great pacing and subtle changes throughout the levels, DS3 became a shooting gallery. Tons of enemies is NOT the answer. The story is awful, with a recycled and laughable main villain. Unlike in the past, the secondary characters are paper thin and made me feel nothing for them. Not to mention Ellie was trashed in this, with her magically grown back eye and noticeably enlarged chest....sweet there goes a strong female character! Like I mentioned earlier there was not a single shred of horror in this newest entry in the series. Then there was the new gameplay format. Optional missions were added to obviously inflate a weak, severely lacking main quest. LINEAR works for Dead Space. The first two games proved this with excellent level crafting, pacing, and plot development. The only saving graces about DS3 were the great environments, sound design, and co-op campaign. There were some cool moments, but they were fleeting. The Dead Space franchise should definitely take a break after this game, and should be reevaluated to see what made the first two so fantastic, before moving onto a four or even reboot. RENT RENT RENT