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How a sphere, a block and a cone became the characters of Borderlands
by John Keefer, shacknews.com, Mar 12, 2013 6:00PM PDT
Before Gearbox Software came up the look and personalities of Borderlands characters Roland, Mordecai, and Lilith, they devised the basic archetype of each class, original represented in art as a blockhead, a conehead and a spherehead. Read more
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