posted by Magicman88 (CANOGA PARK, CA) Mar 28, 2013
Member since Dec 2012
gamers (80%) found this review helpful
In video game land it is very hard to find a game with a coherent storyline that integrates well into a game. Too often we see over exaggerated ridiculous plot twists that tailor to 8 year olds. This is a great game. Keeps pace with the first one. Same mechanics yet improved and innovated. Imagery is vivid. Story has a few "come on" moments but keeps pace. You can get lost in the non combat environments, it is just that detailed. A solid 9 rated game. You could do much worse.
gamers (68%) found this review helpful
"Bring us the girl, and wipe away your debt." These are the words that greet Booker DeWitt at the beginning of the game and haunt him throughout "Bioshock Infinite", the latest in the franchise from Irrational Games and Take-Two Interactive. The creative team behind the original "Bioshock" under Ken Levine returns, creating a world that is at once different and yet familiar to fans of the series. From the moment you burst through the clouds at see the floating city of Columbia stretching out before you you're struck by the same sense of wonder that you had as you descended under the waves and got a glimpse of Rapture. Unlike Rapture, which had fallen into decay, Columbia is still a thriving city. You can spend the first hour or two just wandering the town and taking in the sights, and there are plenty of sights to see. The graphics are absolutely stunning and highly detailed, and catching snippets of conversation between NPCs makes it a viable, living world. As Booker begins his mission to find the girl, you soon find there is something darker lying underneath Columbia's sunny facade. The girl in question is Elizabeth, one of the best realized and well fleshed out characters to enter gaming. She accompanies you throughout the game, and her AI is perfect, as she never gets in the way and proves to be quite helpful. Combat is fluent, and though you can only carry 2 weapons at a time, it adds a level of strategy as you face an assortment of enemies who react smartly to your attacks. Plasmids from the first game are now called Vigors, and they function just as well and offer a variety of choices in combat. Adding to this is the use of Sky Rails that connect the city, which not only provide quick transport but offer yet another way to deal with foes. There are plenty of things to find, from voxophones to kinetiscopes, all adding to the depth of the world. Gear can be found to aid you in your quest as well. One playthrough can take you between 15-20 hours. A must play.
gamers (67%) found this review helpful
I may be in the minority here, but I enjoyed the previous two Bioshock games quite a bit more than this one. When I compare "Bioshock: Infinite" to its predecessors, it just seems blander. The graphics and music are wonderful, of course, but the gameplay seems less nuanced and much more straightforward. For me, the action consisted largely of running from one group of enemies to another, and dispatching them with minimal finesse. I miss the binary moral decisions that helped sculpt your character arc in the first two games, and I'm afraid Elizabeth is no substitute for the Little Sisters. There were no characters that I felt particularly attached to, and the story was confusing and much less satisfying.
Overall, it's a quality game, and it's worth playing at least once, but it doesn't benefit from being measured against its predecessors.