posted by Markus1142 (SOMERVILLE, NJ) Oct 24, 2011
Member since Oct 2010
gamers (63%) found this review helpful
In a world of uninspired sequels and tacked-on multiplayer deathmatch, Batman: Arkham City proves you can still put out a game with a strong single-player campaign and have it stand out from the crowd.
It's an improvement over Arkham Asylum in almost every way. More gadgets, more combat moves, more riddles, and more villains to fight. The story is incredible, and is driven by the excellent voice acting of Kevin Conroy and Mark Hamill.
The only downside is, despite starting with all the gadgets and abilities you earned in Arkham Asylum, the game still "Metroids" you into needing more gadgets or upgrades to backtrack to areas and items you couldn't get to earlier. It's a minor frustration that could have been worked around, but given how much there is to do you may not even have the time to notice it.
The ending leaves the door wide open to a sequel, and it'll be interesting to see where they go with the next in the series.
The gameplay and visuals were astounding. THe story, writing and acting were fantastic: dark yet melodramatic. The controls were buttery smooth. Expansive open-world that revealed more as you progressed.
Short campaign. THe replayability was the most disappointing. The riddler challenge system was upgraded but I found it to be convoluted and difficult to use. Chasing down those stupid trophies only to find little progress made toward unlocking a new riddler hostage challenge. No new batsuit unlocked after playthrough: what's up with that? It would have been nice to be able to change the difficulty setting for the replay+ (i.e., the campaign replay w/ carry over upgrades, progress, etc). It's kind of a 0-sum gain when a fully upgraded Batman takes on more challenging enemies. And it's not like I have an incentive grind through since there's nothing left to upgrade at the next level-up. All I wanted to do was kick some butt with my new toys. See Dead Space 2 for replayability done right.